The healing dust is not limited to mob kills. Testing Xeroc armor in Calamity 1.3.3.011 with a Razorpine on multiple Bloom Slimes showed that both the healing and damage dust took effect continuously. The Comet Quasher and Stellar Striker will not work on regular target dummies, you must strike an actual enemy for them to summon their rain of projectiles. Does the Comet Quasher and its upgrade really work on regular target dummies ( because they seem to not ), or does it have to be some special target dummy? - BalancedLightningEtherial ( talk) 13:46, 4 July 2018 (UTC) Either way, it would be great if anyone could help with this matter. However, when I updated to v1.3.3.11 the next day, the healing magenta dust was either only spawning on mob kills, or much more rarely, now with 10-20 health recovered per heal-dust ( don't know the exact numbers of healing in the previous version ). Now, I don't know whether the dmg/heal dust ratio was a thing or it was both at the same time, but it really did work like both Specter armor set bonuses combined, at least that's how it worked when I fought Providence twice in pre-v1.3.3.11 Calamity version. As the description on the Xeroc armor page on the wiki suggests, magic damage done while Xeroc armor is equipped spawns magenta dust which deals damage to enemies and heals the player. So, I don't know what exactly happened, but since I am currently going through my mage playthrough, I was very excited about acquiring Xeroc armor. Minecat07 ( talk) 14:01, 25 September 2017 (UTC) Xeroc armor description needs a bit of a fix It is indeed from Calamity, and it's mentioned on the Bosses page already. If someone could make a page about this that will be awesome. What I'm trying to say is that the summoning items being sold by NPC might be a feature from the Calamity Mod. The Steampunker sells the mech bosses summon items. The Wizard I think sells the hardmode ones( I defeated only Cryogen so IDK). The Dryad is selling all pre-hardmode summoning items(except Abeemination, sold by the Witch Doctor, and the voodoo dolls sold by. I noticed that whenever I defeat a boss(neither vanilla or Calamity) a certain NPC is selling a summoning item. Solar ( talk) 15:28, 6 June 2021 (UTC) The summoning items Tymon80 ( talk) 08:41, (UTC) Vanilla changes might be what you're looking for. That is what is meant to happen, but people keep redirecting it to Terraria wiki pages. Also, I'm putting this here because I don't know where else to put it, not because I think it's somehow linked to this page. That way, there's 1 page that explains what new mobs spawn there, and a link to the normal page, which would make it much easier to decide if you're ready for a normal Terraria biome yet with this mod installed, because there's one place that tells you what mobs spawn there, and also possibly a "players should not go here until they have this because" note. I think that it's good that topics that already exist in normal Terraria redirect to the Terraria wiki, but I think that already-existing topics, like the cavern layer, should have a short page explaining how the mod has changed the cavern layer (new mobs and stuff), with a link to the Terraria wiki page that explains other stuff.
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